Patch notes
Asemulator v0.5.2 (Open beta release)
New features
- Added new camera properties (Lock vertically/horizontally, Focused camera follow rate)
QoL changes
- Frame rate was changed to 62.5 fps (previously 50)
Bug fixes
- Added light theme UI elements
- Fixed Tag Bindings dialog not being saved/loaded correctly when in advanced mode
- Fixed dialogs close buttons overlapping with titles
Templates : Platformer v0.1.3
New features
- Changed movement physics
QoL changes
- Changed default value for h_speed
Bug fixes
- Fixed an issue where the actor could jump without pressing the jump button
Asemulator v0.5.1
New features
- New UI for menu access
QoL changes
- Frame rate was changed to 62.5 fps (previously 50)
Bug fixes
- Fixed an issue where the actor could jump in midair
- Optimized background draw call
Asemulator v0.5.0
New features
- Added Asemulator properties menu:
- Added configurable input bindings
- Added "Allow key propagation option" (Disabling key propagation will catch every key pressed while the canvas is active)
- Changed default background to fit Asemulator artistic direction
QoL changes
- Changed default focus value for template change dialog (dropdown -> OK button)
Bug fixes
- Fixed focused camera stuttering when sprite size was an odd value
- Fixed canvas' background color to match Aseprite's Preview window
- Fixed an issue where default canvas size would be too big when screen scaling is higher than 1x
Templates : Platformer v0.1.2
New features
- Added variable jump, along with a new actor property jump_press_window
Asemulator 0.4.0 (Closed beta release)
Get Asemulator
Asemulator
An Aseprite extension for previewing, testing and sharing your characters' animated sprites in context.
Status | In development |
Category | Other |
Author | Maplegecko |
Tags | Aseprite |